The idle timeout: the clock that restarts
The idle timeout is the clock most people mean when they say they were signed out. This page sets it against the table it is published in, and shows why its length is only half the question.
- idle timeout
- 30 minutes
- warning
- 2 minutes
- shortest
- 15 minutes
- longest
- 240 minutes
The idle timeout signs you out after a set period with no counted activity, and it counts from your last counted action rather than from the sign-in. On the samples it runs from 15 minutes to 240 minutes. Because it restarts, a session kept active never reaches it, and a session that is only watched reaches it early.
Eight windows, one warning
Sample I is one invented rules document publishing eight idle windows with the same two-minute warning before the sign-out. The window changes by a factor of sixteen; the warning does not change at all, so its value as a warning changes by the same factor.
| Idle window | Warning | Warning share | Time to react |
|---|---|---|---|
| 15 min | 2 min | 13.3% | 2 minutes |
| 20 min | 2 min | 10.0% | 2 minutes |
| 30 min | 2 min | 6.7% | 2 minutes |
| 45 min | 2 min | 4.4% | 2 minutes |
| 60 min | 2 min | 3.3% | 2 minutes |
| 90 min | 2 min | 2.2% | 2 minutes |
| 120 min | 2 min | 1.7% | 2 minutes |
| 240 min | 2 min | 0.8% | 2 minutes |
| 16 times the range | one value | 13.3% down to 0.8% | same warning |
What the clock counts
The idle clock is not measuring your attention; it is measuring a signal it has been told to watch. Sample B defines eight candidate actions and counts three of them. A live stream playing in a tab, a bet settling in the background and an email arriving are all events in your account that the clock does not see.
- Find your own idle window in the rules; the range on the samples is 15 to 240 minutes, so it is worth knowing which one you have.
- Do not read a timeout prompt as the site having a problem: it is a published limit being applied.
- Take the warning seriously at the short end: two minutes is 13.3% of a 15-minute window.
- Assume the clock counts actions, not attention; a stream, a settling bet and an arriving email are not actions.
- Where a stake is half-typed, finish it or place it before walking away: typing may count and a half-typed slip will not be placed for you.